~*~ Where Magic and Randomness Collide ~*~
Arcane symbols glow on the floor. The air crackles with possibility.
Here, chance and chaos are bent to your will...
| Roll | Common Uses |
|---|---|
| 1d20 | Ability checks, attack rolls, saving throws |
| 1d20 + mod | Skill checks with modifiers |
| 2d6 | Greatsword damage, some spells |
| 1d8 | Longsword damage, hit dice |
| 8d6 | Fireball damage (level 3) |
Most tools here are interactive and can be used during sessions.
"The dice giveth, and the dice taketh away."
- Ancient D&D Proverb
"Never let Mike borrow your lucky d20."
"Dice jail is real and it works."
"If you roll a nat 1, blow on the die for luck."